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HERŞEYİ DENEDİM AMA OLMUYOR HATA ŞU:Running C:/Program Files/Epic Games/UE_5.4/Engine/Build/BatchFiles/Build.bat Development Win64 -Project="C:/Users/PC/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDEUsing bundled DotNet SDK version: 6.0.302Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="C:/Users/PC/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDELog file: C:\Users\PC\AppData\Local\UnrealBuildTool\Log.txtAvailable x64 toolchains (1): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207 (Family=14.44.35207, FamilyRank=5, Version=14.44.35219, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)Visual Studio 2022 compiler version 14.44.35219 is not a preferred version. Please use the latest preferred version 14.38.33130Available x64 toolchains (1): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207 (Family=14.44.35207, FamilyRank=5, Version=14.44.35219, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)Visual Studio 2022 compiler version 14.44.35219 is not a preferred version. Please use the latest preferred version 14.38.33130Creating makefile for MyProject2Editor (no existing makefile)Available x64 toolchains (1): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207 (Family=14.44.35207, FamilyRank=5, Version=14.44.35219, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)Visual Studio 2022 compiler version 14.44.35219 is not a preferred version. Please use the latest preferred version 14.38.33130Available x64 toolchains (1): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207 (Family=14.44.35207, FamilyRank=5, Version=14.44.35219, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64)Visual Studio 2022 compiler version 14.44.35219 is not a preferred version. Please use the latest preferred version 14.38.33130@progress push 5%Parsing headers for MyProject2Editor Running Internal UnrealHeaderTool "C:\Users\PC\Documents\Unreal Projects\MyProject2\MyProject2.uproject" "C:\Users\PC\Documents\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\MyProject2Editor.uhtmanifest" -WarningsAsErrors -installedTotal of 6 writtenReflection code generated for MyProject2Editor in 1.3400486 seconds@progress popBuilding MyProject2Editor...Using Visual Studio 2022 14.44.35219 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.44.35207) and Windows 10.0.26100.0 SDK (C:\Program Files (x86)\Windows Kits\10).Warning: Visual Studio 2022 compiler is not a preferred versionDetermining max actions to execute in parallel (6 physical cores, 12 logical cores) Executing up to 6 processes, one per physical core Requested 1.5 GB memory per action, 4.44 GB available: limiting max parallel actions to 2Using Parallel executor to run 11 action(s)------ Building 11 action(s) started ------[1/11] Resource Default.rc2[2/11] Compile [x64] SharedPCH.UnrealEd.Project.ValApi.Cpp20.cppC:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h(31): error C4668: '__has_feature' ?ni?lemci makrosu olarak tan?mlanmam??, '#if/#elif' i?in '0' ile de?i?tiriliyorC:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h(31): error C4067: ?n i?lemci y?nergesinden sonra beklenmeyen belirte?ler var - sat?r sonu bekleniyorduC:\Program Files\Epic Games\UE_5.4\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h(930): warning C4996: 'FBoneMirrorInfo': FBoneMirrorInfo is deprecated. Please use UMirrorDataTable for mirroring support. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.Total time in Parallel executor: 27.16 secondsTotal execution time: 32.59 seconds